Kinetix Documentation
Website
  • đŸ–ī¸Welcome
  • đŸ•ēAbout Kinetix
  • đŸ–Œī¸User-Generated Emote
    • 🤖Video-to-animation AI
    • 🤸Kinetix Emote Standards
    • đŸĻ´Retargeting
    • 🏂Kinanim (Emote streaming)
    • đŸ–Šī¸Try the User-Generated Emote feature
  • INTEGRATION
    • 🤷SDK or API: what to choose
    • 🤩Kinetix SDK
      • âš™ī¸SDK - Core Package
      • 🧩SDK - Sample scene
      • 🧑‍đŸ’ģTested & approved Game Engines for the SDK
      • đŸ’ģSDK Integration in Unity
        • âŦ‡ī¸Set-up Unity & Import the SDK
          • 🔑Get your Game authentification API Key
          • âš™ī¸Setup your Unity environment
          • 🔧Install the Kinetix SDK in Unity
          • âŒ¨ī¸SDK Initialization - Unity
        • ⚡Quickstart - Unity SDK
        • đŸĻ‹SDK Core Modules activation - Unity
          • 🔐Account Management in Unity
          • 💃Animation System - Unity
            • đŸŽĸUnity's Animator System
            • 🎨Custom Animation System
            • đŸŒŗRoot Motion
              • RootMotion + NavMeshAgent
            • đŸŽžī¸Frame Controller
            • đŸ’ĒIK Controller
            • đŸĢĨAvatar Mask
          • đŸ“ļNetwork - Unity SDK
            • Photon PUN
            • Photon Fusion
        • đŸ•ēUser-Generated Emote integration (Unity)
          • Embedding the PWA in your Unity application
          • Validation / Retake
        • 🚧How to update Kinetix SDK in Unity?
        • 📕SDK API Reference - Unity
          • KinetixCore
          • KinetixCore.Account
          • KinetixCore.Animation
          • KinetixCore.Metadata
          • KinetixCore.Network
          • KinetixCore.UGC
        • 📂Unity SDK Changelog
      • đŸ•šī¸SDK Integration in Unreal Engine
        • âŦ‡ī¸Set-up Unreal Engine & Download the SDK
          • 🔑Get your Game authentification API Key
          • âš™ī¸Set up your Unreal Engine environment
          • 🔧Install the Kinetix SDK in Unreal
          • âŒ¨ī¸UE SDK Core Package Initialization
        • ⚡Quick Start
        • đŸĻ‹SDK Core Modules activation - Unreal
          • 🔐Account Management - UE
          • 💃Animation System - UE
            • Local player system in Unreal Engine
            • Avatar system in Unreal Engine
            • Without uploading an avatar (deprecated)
              • Animation in a Third Person Template
              • Animation in an existing project
          • đŸ“ļNetwork - UE SDK
        • đŸ•ēUser-Generated Emote integration (UE)
        • 📕SDK API Reference - UE
          • KinetixCore
          • KinetixCore.Account
          • KinetixCore.Animation
          • KinetixCore.Metadata
          • KinetixCore.Network
        • âŦ†ī¸Updating from 0.3 to 0.4
        • 📂UE SDK Changelog
    • 😍Kinetix API
      • 🔑Get your Authentification API key
      • 🔌API routes
      • đŸĒAPI Webhooks
      • 🏓Possible Return Codes
  • Management
    • đŸšĒDeveloper Portal
      • đŸ‘ŊAvatar Upload
      • 👮UGC Moderation
    • đŸ–Œī¸UGE: Guides & Best Practices
      • 📐User-Generated Emote specifications
      • 👌Video recording best practices
      • đŸ‘ģUser-Generate Emote Use Cases
  • SUPPORT
    • đŸ“ŦBugs reports & features requests
    • ❓FAQ
      • FAQ: General questions
      • FAQ: Unity SDK
      • FAQ: Unreal Engine SDK
    • 🤕Troubleshooting
    • 📚Glossary of terms
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  1. INTEGRATION
  2. Kinetix SDK
  3. SDK Integration in Unreal Engine
  4. Set-up Unreal Engine & Download the SDK

Install the Kinetix SDK in Unreal

Import the Kinetix Unreal SDK

PreviousSet up your Unreal Engine environmentNextUE SDK Core Package Initialization

Last updated 3 months ago

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Before you go further, please ensure that you have installed all the dependencies from Set up your Unreal Engine environment

  1. Open your versioning application and clone the following repository inside a "Plugins" folder (you may have to create it yourself at the root of your project) from :

Add a dot "." at the end of the url to avoid creating a folder with the name of the project and have everything inside the project's "Plugins" folder.

If you're using Git from the command line, you can add "--depth 1" to your command to reduce the fetch's size:

git clone https://github.com/git-kinetix/kinetix-sdk-unreal.git -b 0.8.1 . --depth 1
  1. Then clone the glTFRuntime project from the URL below (still within "Plugins" folder):

git clone https://github.com/rdeioris/glTFRuntime.git
  1. Then clone the Kinanim Unreal Plugin from the url below

git clone https://github.com/git-kinetix/KinanimUnrealPlugin.git

  1. You should have at least these packages in your "Plugins" folder.

  2. Once the project is cloned, open it. It will ask you to build the missing modules. Select "Yes".

The process can take some time depending on your configuration.

  1. To ensure that the plugins are well installed, open the "Content Browser", click on "Settings" then "Show Plugin Content"

  1. Now that KinetixCore has been imported, you can start the initialization at SDK Core Modules activation - Unreal.

🤩
đŸ•šī¸
âŦ‡ī¸
🔧
https://github.com/git-kinetix/kinetix-sdk-unreal.gitgithub.com
GitHub - rdeioris/glTFRuntime: Unreal Engine Plugin for loading glTF files at runtimeGitHub
https://github.com/git-kinetix/KinanimUnrealPlugingithub.com
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