KinetixCore.Animation
Events
Event | Params | Description |
---|---|---|
OnRegisteredLocalPlayer | None | Called upon updated informations on account. |
OnPlayedKinetixAnimationLocalPlayer | const FAnimationID& | Called upon animation being played from local player. |
OnPlayedAnimationQueueLocalPlayer | const TArray<FAnimationID>& | Called upon animation queue is played from local player |
OnAnimationStartOnLocalPlayerAnimator | const FAnimationID& | Called upon animation starts on animator |
OnAnimationEndOnLocalPlayerAnimator | const FAnimationID& | Called upon animation ends on animator |
Public Methods
Method | Returns | Description |
---|---|---|
RegisterLocalPlayerAnimator( Animator _Animator ) | void | Register Local Player Animator |
RegisterLocalPlayerAnimInstance( UAnimInstance* InAnimInstance ) | void | Register Local Player AnimInstance |
UnregisterLocalPlayer() | void | Unregister the Local Player |
PlayAnimationOnLocalPlayer( const FAnimationID& InAnimationID ) | void | Play animation on Local Player |
PlayAnimationQueueOnLocalPlayer( const TArray<FAnimationID>& InAnimationIDS, bool _Loop ) | void | Play animation queue on Local Player |
StopAnimationOnLocalPlayer() | void | Stop animation on local player |
LoadLocalPlayerAnimation( const FAnimationID& InAnimationId, FString& InLockID, const FOnKinetixLocalAnimationLoadingFinished& OnSuccessDelegate ) | void | Load a local player animation |
LoadLocalPlayerAnimations( TArray<FAnimationID>& InAnimationIDs, FString& InLockID, Action _OnSuccess ) | void | Load local player animations |
UnloadLocalPlayerAnimation( TArray<FAnimationID>& InAnimationID, FString& InLockID, const FOnKinetixLocalAnimationLoadingFinished& OnSuccessDelegate ) | void | Unload a local player animation |
UnloadLocalPlayerAnimations( TArray<FAnimationID>& InAnimationIDs, FString& InLockID, Action _OnSuccess ) | void | Unload local player animations |
GetLocalKCC() | UKinetixCharacterComponent* | Get the Local Kinetix Character Component [Returns : Local Kinetix Character Component] |
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