Kinetix Documentation
Website
  • 🖐ïļWelcome
  • 🕚About Kinetix
  • 🖌ïļUser-Generated Emote
    • ðŸĪ–Video-to-animation AI
    • ðŸĪļKinetix Emote Standards
    • ðŸĶīRetargeting
    • 🏂Kinanim (Emote streaming)
    • 🖊ïļTry the User-Generated Emote feature
  • INTEGRATION
    • ðŸĪ·SDK or API: what to choose
    • ðŸĪĐKinetix SDK
      • ⚙ïļSDK - Core Package
      • ðŸ§ĐSDK - Sample scene
      • 🧑‍ðŸ’ŧTested & approved Game Engines for the SDK
      • ðŸ’ŧSDK Integration in Unity
        • ⮇ïļSet-up Unity & Import the SDK
          • 🔑Get your Game authentification API Key
          • ⚙ïļSetup your Unity environment
          • 🔧Install the Kinetix SDK in Unity
          • âŒĻïļSDK Initialization - Unity
        • ⚡Quickstart - Unity SDK
        • ðŸĶ‹SDK Core Modules activation - Unity
          • 🔐Account Management in Unity
          • 💃Animation System - Unity
            • ðŸŽĒUnity's Animator System
            • ðŸŽĻCustom Animation System
            • ðŸŒģRoot Motion
              • RootMotion + NavMeshAgent
            • 🎞ïļFrame Controller
            • 💊IK Controller
            • ðŸŦĨAvatar Mask
          • ðŸ“ķNetwork - Unity SDK
            • Photon PUN
            • Photon Fusion
        • 🕚User-Generated Emote integration (Unity)
          • Embedding the PWA in your Unity application
          • Validation / Retake
        • 🚧How to update Kinetix SDK in Unity?
        • 📕SDK API Reference - Unity
          • KinetixCore
          • KinetixCore.Account
          • KinetixCore.Animation
          • KinetixCore.Metadata
          • KinetixCore.Network
          • KinetixCore.UGC
        • 📂Unity SDK Changelog
      • ðŸ•đïļSDK Integration in Unreal Engine
        • ⮇ïļSet-up Unreal Engine & Download the SDK
          • 🔑Get your Game authentification API Key
          • ⚙ïļSet up your Unreal Engine environment
          • 🔧Install the Kinetix SDK in Unreal
          • âŒĻïļUE SDK Core Package Initialization
        • ⚡Quick Start
        • ðŸĶ‹SDK Core Modules activation - Unreal
          • 🔐Account Management - UE
          • 💃Animation System - UE
            • Local player system in Unreal Engine
            • Avatar system in Unreal Engine
            • Without uploading an avatar (deprecated)
              • Animation in a Third Person Template
              • Animation in an existing project
          • ðŸ“ķNetwork - UE SDK
        • 🕚User-Generated Emote integration (UE)
        • 📕SDK API Reference - UE
          • KinetixCore
          • KinetixCore.Account
          • KinetixCore.Animation
          • KinetixCore.Metadata
          • KinetixCore.Network
        • ⮆ïļUpdating from 0.3 to 0.4
        • 📂UE SDK Changelog
    • 😍Kinetix API
      • 🔑Get your Authentification API key
      • 🔌API routes
      • 🊝API Webhooks
      • 🏓Possible Return Codes
  • Management
    • 🚊Developer Portal
      • ðŸ‘―Avatar Upload
      • ðŸ‘ŪUGC Moderation
    • 🖌ïļUGE: Guides & Best Practices
      • 📐User-Generated Emote specifications
      • 👌Video recording best practices
      • ðŸ‘ŧUser-Generate Emote Use Cases
  • SUPPORT
    • 📎Bugs reports & features requests
    • ❓FAQ
      • FAQ: General questions
      • FAQ: Unity SDK
      • FAQ: Unreal Engine SDK
    • ðŸĪ•Troubleshooting
    • 📚Glossary of terms
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  1. INTEGRATION
  2. Kinetix SDK
  3. SDK Integration in Unity

How to update Kinetix SDK in Unity?

PreviousValidation / RetakeNextSDK API Reference - Unity

Last updated 8 months ago

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When Unity's project is open, the Kinetix Package Manager will check if a new manifest is available and the Kinetix Package Manager window will appear to let you update the manifest and then the modules if you are willing to.

  1. Open the Kinetix Package Manager and click on "Check For Updates" button.

  2. If an update is available the button will change, you will be able to click on "Update Package Manager" button. This process will just update the manifest and not update the modules.

  3. After updating the Kinetix Package Manager, you'll be able to see which modules can also be updated. Click on the "Update Core Bundle" you have previously installed. You can first check the to confirm if the update is minor and seamless or if it requires modifications on your implementation.

  4. After the update process is finished, the "Up To Date" label will be back to notify you the package is up to date and the Kinetix Package Manager has successfully updated the packages.

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