⌨️SDK Initialization - Unity
Initialize the Kinetix Unity SDK, has to be done to be able to call its API
The initialization of the Kinetix SDK should only be done ONCE when the app starts
If you have an error saying that the Kinetix namespace can't be found, find the Kinetix Core package in the Project tab and right click on it > Reimport
You can initialize the SDK with parameters in the KinetixCoreConfiguration :
GameAPIKey => Game API Key, obtainable via Dev portal
PlayAutomaticallyAnimationOnAnimators => true if you want the SDK to handle the animator.
EnableAnalytics => true if you want to help us and share general informations of how users use our SDK.
ShowLogs => true if you want to log the behaviour of the SDK for debug purposes.
EnableUGC => true if you want to enable UGC
NetworkConfiguration => Customize network configuration
CachedEmotesNb => Number of emotes cached in storage (0.5 MB / emote)
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