🔐Account Management - UE

Manage your players' accounts and their emote content directly.

Account Implementation

Each time a ConnectAccount method is called, we fetch automatically the user-generated emotes associated with the given userID.

When a player connects with their username, you can use this circuit to connect their KinetixAccount:

To disconnect a player:

Then (once the user is connected) you can retrieve a user's Emotes metadatas using this circuit.

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