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Emote Wheel UI

Add an example Emote Wheel within your project to play Emotes
The usage of the Emote Wheel is optional as you can fetch user metadata & play emotes via code or blueprint, or build your own UI

Displaying the UI

  1. 1.
    Add a "Create Widget" node in the blueprint of your choice and select class "CAW_KinetixGenericBase".
  2. 2.
    Configure everything to be able to display and select it:
  1. 3.
    Click play, and when you press the Tab key, the UI should appear.