Emote Wheel UI
Add an example Emote Wheel within your project to play Emotes
The usage of the Emote Wheel is optional as you can fetch user metadata & play emotes via code or blueprint, or build your own UI
- 1.Add a "Create Widget" node in the blueprint of your choice and select class "CAW_KinetixGenericBase".
- 2.Configure everything to be able to display and select it:
- 3.Click play, and when you press the Tab key, the UI should appear.