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Samples
The Emote Wheel UI package contains the following samples
- QuickStart => How to initialize the KinetixCore, the KinetixUIEmoteWheel and register an avatar to play the animations
- Events Demo => How to listen to events from the KinetixCore
- Legacy Demo => How to animate the avatar as legacy from its Component's animation
- AnimationQueue Demo => How to create and queue animations
- Translations => How to initialize the UI with a language and change it at runtime
- Theme => How to initialize the UI with a default theme (Dark or Light) and shows an example of a Custom Theme
- Input Manager => How to create and apply a Custom Input Manager to change keyboard and gamepad inputs
Last modified 24d ago