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Localization

How to change the language of the SDK
The default language of the Kinetix UI is English.
To change the Kinetix UI language, make sure you call the following static method:
KinetixTranslationManager.OnLanguageUpdate(SystemLanguage newLanguage)
It takes a SystemLanguage parameter (https://docs.unity3d.com/ScriptReference/SystemLanguage.html) and will update the components automatically.

Supported languages:

  • English
  • French
  • Spanish
  • Portuguese
  • German
  • Chinese (Simplified)
  • Japanese

How to customize the font of your Kinetix UI

If you plan to use your own font to customize the Kinetix UI, you need to add the following fallback fonts to your Player Settings > TextMeshPro :
  • NotoSansSC
  • NotoSansJP
If you created your own font for the Chinese/Japanese characters, add it too.