Kinetix.UI.KinetixUI
Return type | Name |
---|---|
void | |
void | |
void | |
void | |
void |
Type | Name |
---|---|
Action< EKinetixUICategory > | |
Action< EKinetixUICategory > | |
Action< AnimationIds > |
static void Show(
EKinetixUICategory _KinetixUICategory = EKinetixUICategory.EMOTE_SELECTOR
)
static void HideAll()
static void EnableInput()
static void DisableInput()
static void ChangeLanguage(UnityEngine.SystemLanguage language)
This function will update all the translated UI with the chosen language.
Currently supported languages:
- English
- French
- German
- Spanish
- Portuguese
- ChineseSimplified
- Japanese
static Action< EKinetixUICategory > OnShowView;
static Action< EKinetixUICategory > OnHideView;
static Action< AnimationIds > OnPlayedAnimationWithEmoteSelector;
Last modified 5mo ago